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2003
Triple Echo
Triple Echo is an interactive
film environment where poetic monologues are each performed by three actors
representing an updated version of the Orpheus and Eurydice myth. These
characters form a proverbial "Eternal Triangle". Each screen
section carries an image of the individual protagonist in situ (for example
in their home, on a train, in the street). The poems are performed as
verse monologues, with expressions matched to the sense of the verse.
Each actor performs each of the poems individually, so that there are
be 108 video pieces in total, associated with the triptychs. That is:
each verse can be performed by any of the characters -the emotions involved
becoming interchangeable but inflected differently by each actor. The
clips will be viewed by an observing audience in set combinations of three.
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Viewing Experience
Each video clip is recorded with sound and image in synch, but the soundtracks
spoken by each actor will also be timed to synchronize horizontally with
each other across each three-verse section (a similar strategy was adopted
for my previous production of "Labyrinth"). In other words a
parallel counter-pointing is structured into a horizontal reading across
each triple verse set. The sound of a single poem follows an individual
viewer (SIP) as they move from screen to screen (or character to character
within the installation). That is, the verse attaches itself to the viewer,
regardless of character. They therefore may experience the same poem or
parts of the poem three times, with different inflexions and emphasis,
depending on the particular protagonist. When the viewer moves his / her
position, the movie showing on the two screens adjacent to the active
viewing screen will always switch to have a complimentary poem in progress.
The location of meaning is therefore intertextual or intervocal. The viewer's
position determines that each start will be consistently mirrored in the
transfer of audio between viewing points. The reiteration of the poetic
discourse character by character breaks down the notion of individual
experience and makes it a collective one. Sound is focused clearly in
front of each screen on a precise viewing point by overhead parabolic
speakers, in such a way that sound from the other two screens can only
be faintly heard by the individual auditor (SIP) within the installation
space. Whereas a watching audience will have monitors and ear-pieces to
give all three sound feeds.
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Technical
Note
An infrared source and video camera are linked to a computer which system
controls the allocation of the film clips and sound to each individual
auditor. Physically, this tracking process means that if the SIP moves
from their position in front of one screen to an adjacent one, the film
clip changes, but the verse soundtrack follows the SIP, in keeping with
the gender and roles of the protagonist on the screen immediately before
the viewer. The relative positions of the Orpheus, Eurydice and Pluto
characters are fixed within the installation. A triple data projector
system will be used. The video clips and sound will be stored on DVD or
fast Hard Drive. Separate computer systems control the three video projectors
and the infra red video detection. A main Java script coordinates the
passing of data between systems. An infrared light source and video camera
are linked to a computer system which controls the allocation of the film
clips and sound to each individual auditor through a logic tree
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